I build products and the systems behind them.
At Electronic Arts I was a game designer on The Sims 4, where I designed and shipped 30+ features across four expansions to 85M+ players. Then I led product at multiple venture-backed startups.
Now I'm building software through Euphoria Labs: my own apps, plus product and engineering work for clients. Recently that meant turning one company's fragmented CRM, marketplace, and onboarding into a single product, and continuing to shape it with their team to push further into agentic and automated operational workflows.
I build my own products and take on product and engineering work for clients through Euphoria Labs. That work runs from defining workflows with leadership to creating the design system to building across frontend and backend with my multi-agent build system.